vertexLight
vec2 clrwl_vertexLight;
Section titled “vec2 clrwl_vertexLight;”Sent to fragment: YES
Remaps: gl_MultiTexCoord1, gl_MultiTexCoord2
The instance light value attribute, equivalent to Iris’ gl_MultiTexCoord1. Using gl_TextureMatrix[1] converts the range 0.0 - 240.0 to 0.03125 - 0.96875.