Introduction
The goal of this tutorial is to adapt an already existing shaderpack and make it compatible with Colorwheel.
Prerequisites
Section titled “Prerequisites”Assuming you are a shader developer with a working development setup:
- A computer that supports OpenGL 3.3.
- A shaderpack compatible with Iris.
- An instance of Minecraft with Iris, Colorwheel and mod(s) providing Flywheel >= 1.0. Create will be used for this tutorial.